Hozy is a beautifully crafted, bite-sized decorating simulator that turns the often-stressful task of moving house into a meditative experience. If you are looking for a relaxing way to spend a few hours, our hozy all levels guide will walk you through the nine distinct diorama-like rooms featured in the game. Each level offers a unique vibe and a subtle narrative thread connected to the protagonist's father, requiring players to clean, repair, and furnish spaces to perfection. Whether you are struggling with the "object magnet" physics or trying to find the perfect spot for a vintage record player, this hozy all levels guide provides the strategies you need to succeed.
In 2026, the cozy gaming genre has seen a massive surge, and Hozy stands out with its hyper-realistic furniture models and immersive sound design. From the "Artist’s Paradise" to the surreal "Kooky Dream" stage, every room presents a fresh canvas for your interior design skills. Below, we break down the core mechanics and provide a step-by-step walkthrough for every environment in the game.
Core Gameplay Mechanics
Before diving into the levels, it is essential to understand the workflow required for every room. Unlike more complex sims, Hozy limits your choices to ensure the experience remains low-stress and focused on the tactile satisfaction of cleaning and placing items.
The Cleaning Phase
Every level begins with a room in disarray. You will encounter trash, fallen leaves, and grime.
- Trash Collection: Use the "object magnet" tool to gather loose rubbish. The physics can be a bit chaotic, so move slowly to ensure you don't miss small scraps.
- Surface Scrubbing: Sweep the floors and use a squeegee on the windows. This is often the most satisfying part of the game, as the grime disappears in real-time.
- Renovation: Pull up old floor tiles and repaint the walls. You are typically given three color or texture options for these surfaces.
The Decorating Phase
Once the room is clean, you can begin unpacking boxes.
- Furniture Placement: Items can be rotated and adjusted. You can even stack items on top of one another (e.g., placing a lamp on a side table).
- Atmospheric Interaction: Many items are interactive. Clicking on a radio might play a snippet of music, while clicking a lamp will change the room's lighting.
| Task | Tool/Action | Objective |
|---|---|---|
| Clearing Rubbish | Object Magnet | Remove 100% of trash items from the floor. |
| Cleaning Windows | Squeegee | Clear all streaks until the glass is transparent. |
| Wall Preparation | Paint/Tiles | Choose one of three styles to refresh the room. |
| Unpacking | Box Interaction | Place all mandatory furniture items to progress. |
Walkthrough: Hozy All Levels Guide
The game consists of nine levels, each taking approximately 15 to 25 minutes to complete. While the story is told through subtle speech bubbles and post-level sentences, the primary focus is the visual transformation of the space.
Level 1: The Basic Entryway
This serves as your tutorial. You learn how to use the magnet to clear out old newspapers and how to apply your first coat of paint. Focus on the corners of the room, as small pieces of trash can sometimes hide behind the starting boxes.
Level 2: The Artist’s Paradise
This room is characterized by its calm, creative vibe. You will find canvases, paintbrushes, and easels.
- Key Tip: Pay attention to the light coming through the window. Placing the easel in the "beam of light" creates a stunning visual effect for your final photo.
- Soundtrack: Features a calm, acoustic backing track composed by Jan van der Cruissen.
Level 3: The Spooky Musician’s Loft
This level introduces a slightly eerie atmosphere with darker furniture and musical instruments.
- Unique Feature: Use the UV light to reveal "ghostly scrollings" on the walls. This doesn't affect your score but adds a layer of depth to the lore.
- Furniture: You will deal with heavy amplifiers and a lofted bed area.
Level 4: The Kooky Dream Level
This is the most surreal level in the game. The walls and floors often share the same textures, making spatial orientation a bit tricky.
- Physics: Items in this level tend to "ping" around more easily. Be careful when placing small objects on the floating shelves.
Levels 5-8: The Life of the Father
These middle levels follow various people who knew the protagonist's father. You will decorate a kitchen, a small study, and a cozy bedroom. Each room feels lived-in and tells a story of the man's past through the items you unpack—vintage cameras, old books, and specific types of foliage.
Level 9: The Final Sanctuary
The final level brings everything together. You are tasked with building a final place for the father to spend his time. It is the most substantial level in terms of furniture count.
- Completion: Ensure every item is clicked on at least once to hear the unique sound effects (the "thunk" of wood, the "clatter" of tiles) before taking your final screenshot.
Advanced Decorating Tips
While this hozy all levels guide focuses on progression, the real joy of the game comes from the "high-detail" designing. Even though the game claims there is no "correct" way to decorate, following these tips can make your dioramas look professional.
💡 Tip: Once you pick up an item, you cannot zoom in or out because the mouse wheel is used for rotation. Zoom into the area you want to decorate before clicking on the furniture piece.
- Layering: Don't just place items side-by-side. Use the physics engine to lean a guitar against a chair or place a stack of books on the floor next to a bed.
- Lighting Matters: The dust particles floating in the light beams are dynamic. Position your furniture to catch these rays for the best aesthetic results.
- Soundscapes: Every room has a unique ambient sound—wind howling, church bells, or a neighbor's dog. Use these as inspiration for your design. A room with howling wind might benefit from a "warm" setup with many blankets and rugs.
| Feature | Impact on Gameplay | Recommendation |
|---|---|---|
| Wall Color | Changes room mood | Use light colors for small rooms to make them feel larger. |
| Furniture Rotation | Adds realism | Avoid perfectly straight lines; slight tilts make the room feel "lived-in." |
| Interactive Objects | Adds sound/ambiance | Click on every object to hear the custom sound design. |
Technical Performance and Controls
Hozy runs exceptionally well on PC, though it is not yet fully Steam Deck verified as of early 2026. If you are playing on a handheld, be aware that the finicky details of furniture placement can be challenging with a controller.
- Mouse Controls: Occasionally, the mouse can feel unresponsive during the cleaning phase. If an item gets "stuck" on nothing, try dropping it and picking it up again from a different angle.
- Visual Settings: To fully appreciate the work of Comon Studio, ensure your lighting settings are set to "High." The game’s beauty lies in the small details like UV light reflections and blowing leaves.
If you enjoy this style of gameplay, you can find more information on the official Steam page for Hozy to keep up with potential DLC or level updates from the developers.
FAQ
Q: How many levels are in Hozy?
A: There are currently nine different diorama-like levels to complete. Each level features a unique theme and story elements told through speech bubbles.
Q: Can I choose any furniture I want?
A: No. Hozy provides a specific set of furniture for each room. While you have total freedom in where you place the items, you cannot pick from an external catalog. You do, however, get to choose between three different colors for the walls and floors.
Q: Is there a "right" way to decorate in the hozy all levels guide?
A: The game explicitly states there is no correct way to decorate. As long as you have cleaned the room and unpacked all the furniture, you can progress to the next level. The goal is personal satisfaction and creativity rather than a high score.
Q: How long does it take to finish the game?
A: Most players will finish all nine levels in approximately 2.5 to 3 hours. It is designed to be a short, relaxing "one-sitting" experience.
Q: Who composed the music for Hozy?
A: The soundtrack was composed by Jan van der Cruissen, who is well-known for his work on other atmospheric titles like Stray and Seasons After the Fall.