Hozy has quickly become a standout title in the cozy gaming genre of 2026, offering players a meditative escape through the art of cleaning and interior design. Whether you are returning to your childhood home or restoring a mysterious lighthouse, this hozy all rooms guide provides the comprehensive walkthrough you need to achieve 100% completion in every environment. The game features nine distinct diorama-like rooms, each with its own narrative weight and unique set of challenges that require more than just a simple sweep of the floor.
In this hozy all rooms guide, we will break down the essential tools, renovation steps, and hidden details for every level. From managing the "object magnet" physics to selecting the perfect color palette for an artist's studio, our strategies are designed to help you navigate the game's tactile mechanics with ease. By following this guide, you can ensure that no speck of dust is left behind and that every piece of furniture is placed to maximize the aesthetic potential of your digital sanctuary.
Essential Tools and Mechanics
Before diving into specific levels, it is crucial to master the basic workflow that governs every room in Hozy. Each stage is divided into a cleaning phase and a decorating phase. Using the right tool for the job not only speeds up the process but also ensures you meet the mandatory task requirements listed in your in-game book.
| Tool | Primary Action | Best Use Case |
|---|---|---|
| Object Magnet | Trash Collection | Gathering loose scraps, newspapers, and discarded items. |
| Squeegee | Window Cleaning | Removing grime, streaks, and "equation" illustrations. |
| Mop | Floor Scrubbing | Cleaning dust, dirt marks, and even sweeping away cards in Dream levels. |
| Paint Roller | Wall Renovation | Applying new colors; requires dipping in a tray when dry. |
| Crowbar | Structural Removal | Prying up rotten parquet or broken roof planks. |
| Dryer Gun | Moisture Removal | Exclusive to the Lighthouse for removing dampness from walls. |
π‘ Tip: To clear trash faster, hold the left-click button and hover your cursor over the floor. This activates a "vacuum" effect that collects a handful of items at once, though you must empty your hand into the bin frequently to prevent dropping them.
Level 1: Attic β My Childhood Home
The journey begins with the protagonist returning from the big city to their childhood attic. This level serves as the tutorial for the game's core loop. You will start by clearing out old newspapers and boxes using the object magnet. Once the floor is clear, use the mop to remove dirt specks.
The renovation phase allows you to choose between white, orange, or olive green for the walls. Remember to clean both windows with the squeegee to allow natural light to fill the space. When decorating, focus on creating a "lived-in" feel by placing the rug near the bed and the record player on a stable surface.
Level 2: Workshop β An Artistβs Creative Mess
The Workshop introduces outdoor mechanics and more complex floor renovations. This level is a favorite for many players due to its vibrant autumnal atmosphere and the inclusion of a garden area.
- Remove the Parquet: Use the crowbar to pry up the old, rotten floorboards.
- Dispose of Planks: Carry the old wood to the metal bin in the garden.
- Lay New Flooring: Take the fresh planks from the yard and click the floor to snap them into place.
- Sweep the Yard: Use the garden broom to push fallen leaves and flowers into the leaf bag.
The Workshop offers bold paint choices like deep purple and vibrant orange. To make the most of this space, place the easel near the large windows to catch the light beams.
Level 3: Dark Music Hall
The Dark Music Hall is the home of a "peculiar musician" and introduces more windows and larger furniture sets. You must clear out numerous leftover cartons before you can begin mopping. A unique feature here is the window covers; you must open them first before using the squeegee on the six different glass panes.
| Task | Requirement |
|---|---|
| Wall Color | Choose between dark, atmospheric tones. |
| Window Count | 6 individual panes must be cleaned. |
| Furniture | Includes heavy amplifiers, a piano, and a lofted bed. |
| Secret Tip | Close the windows after cleaning to ensure the paint covers the frame areas. |
Level 4: Small Apartment β Sister's First Move
This level is a tight, vertical space representing the protagonist's sister moving into the city. The walls are covered in mathematical equations that must be "cleaned" away using the squeegee tool.
- Clear the Bed: Open the bed compartment to find hidden trash.
- Balcony Access: Move the portable staircase and stool outside to make room for cleaning.
- Wall Choice: You are given light yellow, light purple, or peach options to brighten the small room.
Level 5: Tree House β Kids Rule
The Tree House is a departure from the standard cleaning levels. You won't need a dustbin here; instead, use the crowbar to remove broken planks from the edges and the roof. As you pry them off, they simply fall out of bounds. To complete the restoration, place new red planks on the roof. This level is shorter but requires careful camera rotation to find all the broken brown planks.
Level 6: Penthouse β The Colorless Home
This level tells the story of a wealthy individual who "couldn't buy happiness." The entire stage begins in a black-and-white, desaturated state. To restore color to the world, you must first turn off the static-filled TV.
- Pool Cleaning: Use the mop to clean the marble around the balcony pool and the stairs.
- Red Carpets: Unlike other levels where you paint the floor, here you must roll out large red carpets to cover the gray surfaces.
- Window Sills: The balcony windows are massive; ensure you reach the top corners with your squeegee.
Level 7: Cafe β The Old Pharmacy
The Cafe level requires you to manage both the interior and the exterior entrance. It has a cozy, rustic vibe that contrasts with the earlier, more modern levels.
- Exterior: Use the garden broom to collect all leaves outside the front door.
- Wall Textures: Instead of simple paint, you will use wallpaper for the front wall and tiles to hide the exposed bricks on the left wall.
- Final Touch: Clean the glass door from the outside to finish the restoration phase.
Level 8: Dreams β A Fever Dream
This is the most surreal level in the hozy all rooms guide. Instead of trash, the floor is covered in strange cards. You can use the mop to push them into a bag or simply throw them off the edge of the diorama to clear the task quickly.
β οΈ Warning: The walls in the Dream level can be tricky. Even if they look covered, the game may require you to keep rolling paint until the "percentage complete" reaches 100%. Use the texture-remover paint if you want a truly kooky aesthetic.
Level 9: Lighthouse β The Secret Project
The final level is the most complex, featuring a two-story lighthouse structure. It introduces the Dryer Gun, which is used to remove dampness patches from the stone walls.
| Phase | Action |
|---|---|
| Dampness | Use the Dryer Gun on all dark patches until the walls are dry. |
| Stairs | Place the steel steps on the staircase frame to make it functional. |
| Flooring | Use black-and-white tiles for the ground floor. |
| Walls | Apply brown tiles to the interior walls for a classic nautical look. |
Once the windows at the very top are cleaned, you can unpack the final set of furniture. This level has the highest item count, so take your time arranging the telescope and the operator's desk.
Advanced Decorating and Technical Tips
While Hozy is designed to be a relaxing experience, the "object magnet" physics can sometimes be finicky. If an item gets stuck or won't rotate correctly, try dropping it and picking it up from a different angle.
- Rotation: Use the mouse wheel to rotate furniture. Note that you cannot zoom while holding an item, so zoom into your target area before picking up the furniture.
- Stacking: The physics engine allows for realistic stacking. You can place mugs on saucers, lamps on side tables, and books on chairs to create a "lived-in" atmosphere.
- Lighting: Many items are interactive. Click on lamps to change the room's lighting or radios to play unique lo-fi tracks composed by Jan van der Cruissen.
For more information on the game's development and upcoming content, visit the official Hozy Steam page to stay updated on new levels and features.
FAQ
Q: How many levels are included in the hozy all rooms guide?
A: There are currently nine distinct levels, ranging from the initial Attic to the final Lighthouse. Each level features a unique theme and set of tools.
Q: Is there a "correct" way to place furniture?
A: No. Hozy is a creative simulator. As long as you have unpacked all mandatory boxes and completed the cleaning/renovation tasks, you can place the furniture anywhere you like to progress.
Q: What should I do if the paint task won't reach 100%?
A: Check the corners and the areas behind windows or furniture. Sometimes a tiny sliver of the old wall remains. Moving the camera to a top-down view often helps highlight missed spots.
Q: Who composed the music for Hozy?
A: The atmospheric soundtrack was composed by Jan van der Cruissen, known for his work on other immersive titles like Stray.